Nightmare and Hell difficulty now have all 6 different aura types available from the Hire menu, instead of separating them out by 3 per difficulty. ![]() With the general improvements to “Thorns,” we wanted to improve the level scaling to make this aura mercenary type more meaningful. ![]() Updated each stat/skill gains in each difficulty to match so that there is no disadvantage of leveling up a Hell difficulty mercenary versus a Normal difficulty mercenaryĬan now gain + Amazon skill bonuses from gearĪdded Freezing Arrow and Explosion Arrow.Ĭhanges to Act II Mercenaries (Desert Mercenary)ĭeveloper Comments: The Desert Mercenary is already popular, but we saw an opportunity to add some quality-of-life improvements by allowing players to hire all six different Aura types in Nightmare and Hell difficulty, rather than having to switch between modes. These new skills should improve her AoE (Area of Effect) damage effectiveness and thus make her a more effective ranged damage dealer. "Changes to Act I Mercenaries (Rogue Archer)ĭeveloper Comments: The Rogue Archer is getting new flavored ranged skills that will scale as she levels up.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |